Game of thrones ned stark dies. Eddard Stark.



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Game Of Thrones-Eddard Stark's Death



Game of thrones ned stark dies

Ironically, they often write the most predictable books of all, as evidenced by Goodkind and Paolini. Though I'm not sure why they protest so much--predictability is hardly a death sentence in genre fantasy. The archetypal story of a hero, a villain, a profound love, and a world to be saved never seems to get old--it's a great story when it's told well. At the best, it's exciting, exotic, and builds to a There are plenty of fantasy authors who claim to be doing something different with the genre. At the best, it's exciting, exotic, and builds to a fulfilling climax. At the worst, it's just a bloodless rehash. Unfortunately, the worst are more common by far. Perhaps it was this abundance of cliche romances that drove Martin to aim for something different. Unfortunately, you can't just choose to be different, any more than you can choose to be creative. Sure, Moorcock's original concept for Elric was to be the anti-Conan, but at some point, he had to push his limits and move beyond difference for difference's sake--and he did. In similar gesture, Martin rejects the allegorical romance of epic fantasy, which basically means tearing out the guts of the genre: Fine, so he took out the rollicking fun and the social message--what did he replace them with? Like the post-Moore comics of the nineties, fantasy has already borne witness to a backlash against the upright, moral hero--and then a backlash against the grim antihero who succeeded him. Hell, if all Martin wanted was grim and gritty antiheroes in an amoral world, he didn't have to reject the staples of fantasy, he could have gone to its roots: Howard, Leiber, and Anderson. Like many authors aiming for realism, he forgets 'truth is stranger than fiction'. The real world is full of unbelievable events, coincidences, and odd characters. When authors remove these elements in an attempt to make their world seem real, they make their fiction duller than reality; after all, unexpected details are the heart of verisimilitude. When Chekhov and Peake eschewed the easy thrill of romance, they replaced it with the odd and absurd--moments strange enough to feel true. In comparison, Martin's world is dull and gray. Instead of innovating new, radical elements, he merely removes familiar staples--and any style defined by lack is going to end up feeling thin. Yet, despite trying inject the book with history and realism, he does not reject the melodramatic characterization of his fantasy forefathers, as evidenced by his brooding bastard antihero protagonist with pet albino wolf. Apparently to him, 'grim realism' is 'Draco in Leather Pants'. This produces a conflicted tone: There's also lots of sex and misogyny, and 'wall-to-wall rape' --not that books should shy away from sex, or from any uncomfortable, unpleasant reality of life. The problem is when people who are not comfortable with their own sexuality start writing about it, which seems to plague every mainstream fantasy author. Their pen gets away from them, their own hangups start leaking into the scene, until it's not even about the characters anymore, it's just the author cybering about his favorite fetish--and if I cyber with a fat, bearded stranger, I expect to be paid for it. I know a lot of fans probably get into it more than I do like night elf hunters humping away in WOW , but reading Goodkind, Jordan, and Martin--it's like seeing a Playboy at your uncle's where all the pages are wrinkled. That's not to say there isn't serviceable pop fantasy sex out there--it's just written by women. Though I didn't save any choice examples, I did come across this quote from a later book: Her small breasts moved freely beneath a painted Dothraki vest. Martin sits, hands hovering over the keys, trying to get inside his character's head: How do I see and feel the world differently? My cultural role is defined by childbirth. I can be bought and sold in marriage by my own--Oh, hey! Man, look at those things go. There are a set of manboobs which perhaps Martin has some personal experience with but not until book five. Even then, it's not the dude being hyperaware of his own--they're just there to gross out a dwarf. Not really a balanced depiction. If you're familiar with the show and its parodies on South Park and SNL this lack of dongs may surprise you. Apparently, he plots as well as your average NaNoWriMo author: And balance really is the problem here--if you only depict the dark, gritty stuff that you're into, that's not realism, it's just a fetish. If you depict the grimness of war by having every female character threatened with rape, but the same thing never happens to a male character, despite the fact that more men get raped in the military than women , then your 'gritty realism card' definitely gets revoked. The books are notorious for the sudden, pointless deaths, which some suggest is another sign of realism--but, of course, nothing is pointless in fiction, because everything that shows up on the page is only there because the author put it there. Sure, in real life, people suddenly die before finishing their life's work fantasy authors do it all the time , but there's a reason we don't tend to tell stories of people who die unexpectedly in the middle of things: They build up for a while then eventually, lead nowhere. Novelists often write in isolation, so it's easy to forget the rule to which playwrights adhere: Any time you treat it as if it were real, you are working against yourself. The writing that feels the most natural is never effortless, it is carefully and painstakingly constructed to seem that way. A staple of Creative Writing is to 'listen to how people really talk', which is terrible advice. A transcript of any conversation will be so full of repetition, half-thoughts, and non-specific words 'stuff', 'thing' as to be incomprehensible--especially without the cues of tone and body language. Written communication has its own rules, so making dialogue feel like speech is a trick writers play. It's the same with sudden character deaths: Not that the deaths are truly unpredictable. Like in an action film, they are a plot convenience: You don't have to defeat him psychologically--the finality of his death is the great equalizer. You skip the hard work of demonstrating that the hero was morally right, because he's the only option left. Likewise, in Martin's book, death ties up loose threads--namely, plot threads. Often, this is the only ending we get to his plot arcs, which makes them rather predictable: Any character who poses a threat to the continuing chaos which drives the action will first be built up, and then killed off. I found this interview to be a particularly telling example of how Martin thinks of character deaths: The next predictable thing [someone] is going to rise up and avenge his [death] So immediately [killing view spoiler [Robb hide spoiler ]] became the next thing I had to do. He's not talking about the characters' motivations, or the ideas they represent, or their role in the story--he isn't laying out a well-structured plot, he's just killing them off for pure shock value. Yet the only reason we think these characters are important in the first place is because Martin treats them as central heroes, spending time and energy building them. Then it all ends up being a red herring, a cheap twist, the equivalent of a horror movie jump scare. It's like mystery novels in the 70's, after all the good plots had been done, so authors added ghosts or secret twins in the last chapter--it's only surprising because the author has obliterated the story structure. All plots are made up of arcs that grow and change, building tension and purpose. Normally, when an arc ends, the author must use all his skill to deal with themes and answer questions, providing a satisfying conclusion to a promising idea that his readers watched grow. Or just kill off a character central to the conflict and bury the plot arc with him. Then you don't have to worry about closure, you can just hook your readers by focusing on the mess caused by the previous arc falling apart. Make the reader believe that things might get better, get them to believe in a character, then wave your arms in distraction, point and yell 'look at that terrible thing, over there! Chaining false endings together creates perpetual tension that never requires solution--like in most soap operas--plus, the author never has to do the hard work of finishing what they started. If an author is lucky, they die before reaching the Final Conclusion the readership is clamoring for, and never have to meet the collective expectation which long years of deferral have built up. It's easy to idolize Kurt Cobain, because you never had to see him bald and old and crazy like David Lee Roth. Unlucky authors live to write the Final Book, breaking the spell of unending tension that kept their readers enthralled. Since the plot isn't resolving into a tight, intertwined conclusion in fact, it's probably spiraling out of control, with ever more characters and scenes , the author must wrap things up conveniently and suddenly, leaving fans confused and upset. Having thrown out the grand romance of fantasy, Martin cannot even end on the dazzling trick of the vaguely-spiritual transgressive Death Event on which the great majority of fantasy books rely for a handy tacked-on climax actually, he'll probably do it anyways, with dragons--the longer the series goes on, the more it starts to resemble the cliche monomyth that Martin was praised for eschewing in the first place. The drawback is that even if a conclusion gets stuck on at the end, the story fundamentally leads nowhere--it winds back and forth without resolving psychological or tonal arcs. But then, doesn't that sound more like real life? Martin tore out the moralistic heart and magic of fantasy, and in doing so, rejected the notion of grandly realized conclusions. Perhaps we shouldn't compare him to works of romance, but to histories. He asks us to believe in his intrigue, his grimness, and his amoral world of war, power, and death--not the false Europe of Arthur, Robin Hood, and Orlando, but the real Europe of plagues, political struggles, religious wars, witch hunts, and roving companies of soldiery forever ravaging the countryside. Unfortunately, he doesn't compare very well to them, either. His intrigue is not as interesting as Cicero's, Machiavelli's, Enguerrand de Coucy's--or even Sallust's, who was practically writing fiction, anyways. Some might suggest it unfair to compare a piece of fiction to a true history, but these are the same histories that lent Howard, Leiber, and Moorcock their touches of verisimilitude. Martin might have taken a lesson from them and drawn inspiration from further afield: Despite being fictionalized and dramatized, Martin's take on The War of the Roses is far duller than the original. More than anything, this book felt like a serial melodrama: This 'grittiness' is just Martin replacing the standard fantasy theme of 'glory' with one of 'hardship', and despite flipping this switch, it's still just an emotional appeal. It's been suggested that I didn't read enough of Martin to judge him, but if the first four hundred pages aren't good, I don't expect the next thousand will be different. If you combine the three Del Rey collections of Conan The Barbarian stories, you get 1, pages including introductions, end notes, and variant scripts. If you take Martin's first two books in this series, you get 1, pages. Already, less than a third of the way into the series, he's written more than Howard's entire Conan output, and all I can do is ask myself: A few authors use it to their advantage, but for most, it's just sprawling, undifferentiated bloat. Melodrama can be a great way to mint money, as evidenced by the endless 'variations on a theme' of soap operas, pro wrestling, and superhero comics. People get into it, but it's neither revolutionary nor realistic. You also hear the same things from the fans: Apparently they didn't learn their lesson from the anticlimactic fizzling out of Twin Peaks, X-Files, Lost, and Battlestar. Game of thrones ned stark dies

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7 Comments

  1. Bran is being trained by his father , brothers and the castle's staff in leadership and combat.

  2. I killed Ned in the first book and it shocked a lot of people. You also hear the same things from the fans:

  3. Man, look at those things go. Howard, Leiber, and Anderson. There's plenty of grim fantasy and intrigue out there, from its roots to the dozens of fantasy authors, both old and modern, whom I list in the link at the end of this review There seems to be a sense that Martin's work is somehow revolutionary, that it represents a 'new direction' for fantasy, but all I see is a reversion.

  4. Martin commented on this misdirection: Sure, Moorcock's original concept for Elric was to be the anti-Conan, but at some point, he had to push his limits and move beyond difference for difference's sake--and he did. There are a set of manboobs which perhaps Martin has some personal experience with but not until book five.

  5. Ned Stark doesn't die in vain … It takes the Stark kids — who are all too young to face these responsibilities — and thrusts them into a struggle where they're forced to quickly grow as characters.

  6. Already, less than a third of the way into the series, he's written more than Howard's entire Conan output, and all I can do is ask myself:

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